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Accessing joystick (with GLUT)


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#1 renatoelt   Members   -  Reputation: 122

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Posted 16 January 2005 - 12:58 PM

hi... How can I access the joystick with opengl? I know that are the functions glutForceJoystickFunc() and glutJoystickFunc(), but I don't know how it works. Can somebody give me an example or a suggestion? thanks Renato Ele.Eng. [Edited by - benjamin bunny on January 16, 2005 7:24:32 PM]

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#2 benjamin bunny   GDNet+   -  Reputation: 838

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Posted 16 January 2005 - 01:24 PM

2 things:
1. OpenGL is a graphics library. It doesn't do input, it just rasterises triangles. (just like it says in the Forum FAQ, BTW)

2. GLUT != OpenGL. GLUT is a library that can be used with OpenGL; however it is not part of the GL.

Since this is a GLUT question I'm going to leave it here, but I've edited your title.

#3 renatoelt   Members   -  Reputation: 122

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Posted 16 January 2005 - 02:50 PM

thanks...
Can somebody help me?

#4 zedzeek   Members   -  Reputation: 528

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Posted 16 January 2005 - 05:59 PM

u might wanna loom at www.libsdl.org its another library like glut that handles joysticks




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