Island Racers DEMO 003

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17 comments, last by d000hg 19 years, 1 month ago
Here is a special version if it crashed while loading - it's just the exe so only ~300Kb - please give it a try and tell me what the last thing to happen is before crashing!
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I tested the game on my laptop- it's an 1 GHz AMD mobile Duron processor, and a S3 twister 16 Mb graphic card.
Geforce fx 5200
256 sdram
pIII 800
23 FPS ..

very good...

point 5/5
Physics : 3 :D
Mos2d/3d engine by Vedat Meydaneri.http://mosengine.inativa.com/
Cool!

One thing-
In your readme.txt you have n and m labeled as change up and change down respectively. It took me a few minutes to realize that meant changing gears...so you might want to change it to shift up/down. Not a biggie, just a little confusing at first.

The physics were cool, I hope you release another version where the cars can run into each other ;)

Oh and the game did in fact crash when you drive into the ocean. When I got to the edge the car did a backflip in the air, but when I kept driving out the whole game crashed.

Another thing, in windowed mode I get about 25-30 fps, in fullscreen I was getting ~90-100!! It is normal to get higher fps in fullscreen, but I don't think I've ever seen that much of a performance difference!

This game has great potential...keep going with it!

Yeah, driving into the ocean means you go pass the edge of the level. In theory there's code in place to handle it (an infinite flat plane you can drive on) but in practice it doesn't work. I'll just stop you going off the map at some point...
The difference in framerate probably is down to the resolution. In fullscreen mode it uses 640x480 at 16bit colour. I'd imagine your windows desktop to be at least 1024x768, maybe 1280x1024 and using 32bit colour. That's up to 4X as many pixels to draw!
You're not supposed to directly link to the download; link to the post instead. When you made this thread, I had forgotten to prevent hotlinking to downloads, but I implemented it a week or so ago, and if you try clicking the download links, you'll see it doesn't work. (I found this post because someone tried downloading it today and the error was logged.) So you may as well edit your original post, d000hg. And shame on you! [smile]
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my anti-virus scanner popped up a virus alert Trojan.Qhosts, after opening your .exe

uh oh
Quote:Original post by CGameProgrammer
You're not supposed to directly link to the download; link to the post instead. When you made this thread, I had forgotten to prevent hotlinking to downloads, but I implemented it a week or so ago, and if you try clicking the download links, you'll see it doesn't work. (I found this post because someone tried downloading it today and the error was logged.) So you may as well edit your original post, d000hg. And shame on you! [smile]
Sorry about that - I'll update it...
Quote:Original post by Anonymous Poster
my anti-virus scanner popped up a virus alert Trojan.Qhosts, after opening your .exe

uh oh
My anti-virus software at home is pretty up-to-date and didn't detect anything. I also took it to work which has very good protection system and nothing was detected there either. Are you sure it actually came from my .exe, and you didn't just catch it while online at the time you downloaded by demo? Did your sofware report the infection in my .exe or just at the time it was run/later on?

This site says that virus is not transmittable via a .exe - it cannot infect files. I have to conclude my demo is clean.

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