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Looking for authors - submissions closed (Updated 4/27)


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#41 Enrico   Members   -  Reputation: 316

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Posted 19 April 2005 - 04:29 AM

Quote:
Original post by Genjix
ok, I've got your email. Any chance I could do particle effects (fire/explosions)?

So that means that everybody got mail from Dave? Or only some or only the guys which can write?

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#42 Genjix   Banned   -  Reputation: 100

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Posted 19 April 2005 - 07:40 AM

I asked to do model loading, but the chapters had already been filled and he asked in email if I wanted to do something else (not already done).

#43 phantom   Moderators   -  Reputation: 7400

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Posted 19 April 2005 - 07:43 AM

you'll have to wait for a bit for a reply as Dave is away for the week [smile]

#44 Pipo DeClown   Members   -  Reputation: 804

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Posted 22 April 2005 - 11:26 PM

Hehe.. If all those 'community articles' would be published on GDNet, whew!
I'm not back. I'm just visiting.

#45 cozman   Members   -  Reputation: 583

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Posted 24 April 2005 - 03:33 PM

Quote:
Original post by Myopic Rhino
Quote:
Original post by zedzeek
1.6 - Disabling VSync // this is different on windows than linux than mac (unless u use sdl or something)
Yeah, I know. SDL doesn't include the capability to do this, so it may have to cover each platform.


I'm not sure if any of the SDL sample code has been written, but GLFW is another option, GLFW does support this and is (IMHO) a simpler framework for OpenGL apps seeing as that's what it is designed for.




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