help ! Constructive solid geometry!,
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Posted 14 May 2005 - 10:23 PM
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Posted 15 May 2005 - 07:11 AM
One resource is David Eberly's site, which has a document describing constructive planar geometry, the 2D version of CSG. He has an implementation as well, and as I understand it is working on a 3D version.
His site is Geometric Tools
You might be able to glean some good information from docs describing the various BSP compilers for content creation for the various Quake and Unreal engines. The 3D BSP tree can be used to generate Boolean operations on polyhedra.