glOrtho and ViewPort

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-1 comments, last by Svemir 18 years, 10 months ago
Hello, I am trying to draw a parallelepiped in 3D using ogOrtho perspective and rotate it about its center lines. Question is how adjust appropriate Clipping Planes and ViewPort. Thanks in advance, Svemir. P.S. This is my first question in this forum.

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