Multi-platform OpenSource RTS isometric engine project.
1 reply to this topic
Posted 10 September 1999 - 08:56 AM
Hi. I have been designing an RTS isometric engine for some time. I recently began coding the engine in C++. It is aimed at being as multiplatform as Crystal Space once the proper port maintainers have been found. I am herby asking anyone who would like to join the project to e-mail me at Valeries@connectisp.com. A solid understanding of OOA/OOD and C++ is strongly suggested. Marc.