linking SDL in Visual C++ 2005

Started by
11 comments, last by GameDev.net 18 years, 10 months ago
Yea I have tried it out last night and it did not work for me either. The only fix I can find is to add those paths to each project though the project settings. You will have to add in the header paths manually to the 'Additional Include Directories' under Project->Properties->C/C++->General then do the same for the Additional Library Directories under Linker->Input. Beta products...[headshake] Oh well, it's well worth it [wink]
Advertisement
Just copy uuid.lib to C:\Program Files\Microsoft Visual Studio 8\VC\lib. It should work.
Hey guys I tried the thing where you ignore uuid.lib - that is pretty good stuff since finally I can compile + link using the VC 2005 BETA 2. I also ignore some other lib called libcd.lib. Hopefully it does not do much although I notice strange behaviour using glui over opengl (the graphics stop when I move the mouse off the little glui window) - yes unfortunately I am not aware of the SDL - but your discussion at least solved one of my problems - cheers.

This topic is closed to new replies.

Advertisement