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DefyEngine update


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#1 mutex   Members   -  Reputation: 1109

Posted 30 September 1999 - 04:25 PM

0.0.2 has been released. The code is faster overall, and I think all that's left is a bit more optimization. Kinda weird how it's still at alpha stage...
http://members.xoom.com/mutex0/defy

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#2 mutex   Members   -  Reputation: 1109

Posted 12 September 1999 - 06:09 PM


version 0.0.3 beta, another update, this time 3D sound works properly (with 1 known bug), lighting for objects works, and the test program is a bit more realistic with the floors. floor management is also rewritten, but because the changes were internal, DefyTest wasn't affected. the DefyEngine is opensource and is currently in beta stage. http://members.xoom.com/mutex0/defy

#3 mutex   Members   -  Reputation: 1109

Posted 20 September 1999 - 01:17 PM

defyengine 0.0.4 beta. now supports transparency, other stuff i forget.

#4 mutex   Members   -  Reputation: 1109

Posted 29 September 1999 - 05:15 PM

defyengine 0.0.5. sample program's player now has rotatable detached head =) also other stuff, i really don't remember. note that the URL has changed: http://members.xoom.com/mutex0/defyengine

#5 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

Posted 30 September 1999 - 04:25 PM

Why is the area of visibility so small?

------------------
Brian Smith
Angel Hill programmer/designer
brian@angelhill.net





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