Posted 30 September 2005 - 03:28 PM
I can hardly believe how negative some of the posts here have been! Travis, if you are serious about making games, all you need is passion & devotion. I'll admit that there are not many 14 year olds out there who are likely to stick out the tough times during game development, it's a rather idealistic goal, but who are we to say it's not possible? To those who posted negatively, perhaps Travis is the one 14 year old who can prove just how wrong you are?
I have been developing games since the 80's, started on the 8-bit NES, I've worked with teams large & small. I can tell you with conviction that smaller teams are more fun, more collaborative and likely to create far more innovative product than a 100+ team.
It IS possible for tiny teams & individuals to convince the likes of MS that a project is worthy of them bestowing dev kits, you do NOT have to be funded by a large publisher, I know this for a fact. Finding the right people to talk to within MS, & Sony (Nintendo, not so easy just yet) is not as difficult as you might think, infact individuals from both can be found at various small indie game conferences around the U.S. at the moment (friend of mine from MS will be at the Indie Games Conference (google IGC) next week, with dev-kits infact, hoping to find the next bright spark with a great game idea & the passion to pull it off.
Travis, if you want more info please email me at fnbrit at hotmail (I will be out of country next Weds for 3 weeks, so email me before or don't expect a response for 3 weeks).
fnBrit, flamer retard retardent.