GL_TEXTURE_3D

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9 comments, last by _the_phantom_ 18 years, 8 months ago
if you are using GLee just do;

if(!GLEE_EXT_texture3D){   std::cout << "no 3d texture support found" << std::endl;}


might want to check that GLEE_EXT_texture3D line, might need to be all caps if it doest work.

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