Perlin Noise
Does anyone of some working code using perlin noise?
I have been tryin gto use the one that comes from the intel procedure world demo, but it gives me bad results actually the noise generator, always returns 0 for no good reason.
Ive tried using another noise gen, but no luck.. I want to use it to calculate a random heightfield.
From the mans web page:
http://mrl.nyu.edu/~perlin/doc/oscar.html#noise
His full website is at:
http://www.kenperlin.com/
Game production:
Good, quick, cheap: Choose two.
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