Hi guys!! I am an advanced user of 3ds Max. I just started OpenGL, but i dont know how to import objects like camera, whole animation, characters etc from 3dsMax. Apart from 3dsMax, i m also an advanced user of its plugin, the Character Studio. I jast want to know, how can i import all these things including whole animations,sceneries and effects from 3dsMax??? Thanxxx...
3ds Max Objects
Started by maverick20, Aug 25 2005 10:29 AM
3 replies to this topic
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#3 Members - Reputation: 100
Posted 25 August 2005 - 10:57 AM
Quote:
Original post by Vampyre_Dark
You will have to export them into another format, and then write a loader for that format.
Thaxx for telling me that.. would u like to give me a brief description on
how write the loader and what extension should i use. If you have some example or examples, it would be really helpfull. Thanxx again..
#4 Members - Reputation: 3503
Posted 25 August 2005 - 03:38 PM
Quote:
Original post by maverick20 Quote:
Original post by Vampyre_Dark
You will have to export them into another format, and then write a loader for that format.
Thaxx for telling me that.. would u like to give me a brief description on
how write the loader and what extension should i use. If you have some example or examples, it would be really helpfull. Thanxx again..
Check out nehe.gamedev.net
There's no extension to use. You load it, store it, and render it yourself.






