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3H-GDC m.IV (Winners announced)


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#61   Members   -  Reputation: 1065

Posted 09 December 2005 - 11:24 PM

Quote:
Original post by capn_midnight
SDL, Allegro, Haaf, GDI+, they're all good choices for this contest. There is also a game sdk from PopCap Games. PopCap is intersting because they will even distribute your game if they like it, it's an open call for games made with their framework.
The point being it's a bit late to learn a new technology for this contest!

And I can't decide if I want to spend that time since normally I'd rather write big games. I guess I'll see after this contest!



#62   Members   -  Reputation: 676

Posted 10 December 2005 - 02:08 AM

Yeah... if I finish my entry, it will be my first game made using pygame, and I'm having some problems getting it to compile to an exe if I use the built in text rendering.

#63   Members   -  Reputation: 263

Posted 10 December 2005 - 02:27 AM

Just checking : the contest starts in 30 minutes, right ? Will the theme be announced here ?

#64   Crossbones+   -  Reputation: 1707

Posted 10 December 2005 - 02:29 AM

Quote:
Original post by MonkeyInBlack
Just checking : the contest starts in 30 minutes, right ? Will the theme be announced here ?

yes and yes

[Formerly "capn_midnight". See some of my projects. Find me on twitter tumblr G+ Github.]


#65   Members   -  Reputation: 1090

Posted 10 December 2005 - 02:30 AM

Good luck to all. Also, bring it on.

#66   Moderators   -  Reputation: 21073

Posted 10 December 2005 - 02:44 AM

Alright, Cap'n... Active Users says you're in this thread, so let's get the theme already [razz]

#67   Crossbones+   -  Reputation: 1707

Posted 10 December 2005 - 02:45 AM

CARTS

[Formerly "capn_midnight". See some of my projects. Find me on twitter tumblr G+ Github.]


#68   Crossbones+   -  Reputation: 1707

Posted 10 December 2005 - 02:46 AM

That's it folks. In 12 minutes we'll start and you will have to A) figure out what the hell "CARTS" means, and B) start coding.

[Formerly "capn_midnight". See some of my projects. Find me on twitter tumblr G+ Github.]


#69   Members   -  Reputation: 877

Posted 10 December 2005 - 02:51 AM

CARTS?? hmmm....that one is tricky... is it all caps for a reason?

#70   Crossbones+   -  Reputation: 1707

Posted 10 December 2005 - 02:53 AM

Quote:
Original post by H_o_p_s
CARTS?? hmmm....that one is tricky... is it all caps for a reason?

I'm not going to say anything else about it. This isn't "guess what's on his mind," this is "suprise him with your interpretation".

[Formerly "capn_midnight". See some of my projects. Find me on twitter tumblr G+ Github.]


#71   Crossbones+   -  Reputation: 1707

Posted 10 December 2005 - 02:56 AM

oh, hell, close enough for government work.

el starto.

[Formerly "capn_midnight". See some of my projects. Find me on twitter tumblr G+ Github.]


#72   Members   -  Reputation: 1090

Posted 10 December 2005 - 02:56 AM

I don't even think Google Image can help me with this theme...

crapzola.

#73   Members   -  Reputation: 1657

Posted 10 December 2005 - 04:16 AM

1:20 elapsed, still working on sprites

#74   Members   -  Reputation: 1090

Posted 10 December 2005 - 05:06 AM

Looks like I might have to withdraw. My engine that was working fine last night will no longer draw past like...200,200 -- and I can't for the life of me figure out why. I had such a great plan too.

#75   Members   -  Reputation: 1657

Posted 10 December 2005 - 05:10 AM

Agg, still got ground sprites, not even started on the main code outside of animation

#76   Members   -  Reputation: 1657

Posted 10 December 2005 - 05:27 AM

Graphics done, 30 minutes to write the gameplay and controls and level generation....

#77   Members   -  Reputation: 1090

Posted 10 December 2005 - 05:39 AM

15 minutes from deadline. all sprites, gameplay, input, and logic done. too bad I cant test it because my applet wont draw past like...100, 100. W-T-Eff mate?

#78   Crossbones+   -  Reputation: 1707

Posted 10 December 2005 - 05:52 AM

8 minutes, folks

[Formerly "capn_midnight". See some of my projects. Find me on twitter tumblr G+ Github.]


#79   Members   -  Reputation: 263

Posted 10 December 2005 - 05:55 AM

Not enough time to finish my game [sad] Congratulations to all who did

#80   Moderators   -  Reputation: 21073

Posted 10 December 2005 - 05:56 AM

Final submission uploaded at http://members.gamedev.net/bag-of-holding/CartRunner.zip


I'm looking through the rules to see if I needed to email this to someone (I have a vague memory that I do, but my adrenaline levels are way too high [grin] )




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