Get your own game development team on Ebay!
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Posted 24 April 2006 - 11:31 PM
Website: (Closed for maintainance and god knows what else)
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Posted 26 April 2006 - 11:34 AM
The issue of 90 days aside (Assuming you used and understood libraries for everything, I doubt you could make anything polished more complex than maybe an NES game with better graphics. If you're going for a prototype, you might be able to pull off something modern and rough in 90 days, but that would really be pushing), what if they don't finish your game? You're in sort of a lurch then, aren't you? Out 150K without much to show for it. Most projects don't seem to finish all their milestones on time anyway.
That was sort of cynical, wasn't it? That came out harsher than I think I meant it.