Quote:Original post by Anonymous PosterQuote:Original post by graveyard filla
Dont be so quick to label the documentation as "not so good". I would go as far as saying that RakNet has some of the best documentation ...
No it doesn't.Quote:of ANY open source library...
No it,s not.
Care to elaborate why you feel it isn't that good? RakNet in my experience is pretty good, and I've contributed to and/or used extensively quite a few open source projects (gtk/gtkmm/gtk#, mono, WinOSI, Y windows, to name a few).
Also, note that RakNet is only open source these days if you're not using it commercially, but that's peachy with me. For $100 when you release a commercial game using it (if that's all you can afford), it's great. And the documentation is definitely workable; I first learned about NAT punch-through via RakNet's documentation, for example. And I can now do NAT punch-through without RakNet in general because they described it well enough.
So, again, can you explain your beefs with some detail and backup?