Forum Guidelines, Best Practices, Advice and FAQ (*updated 14/08/06*)

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17 comments, last by jollyjeffers 17 years, 7 months ago
Word 2007 indeed has a 'Save as PDF' option, but you could also use CutePDF which works quite nicely (like some people who completely missed that option in Word 2007 :p).

I had a quick read through the FAQ and it looks good to me, though it could use some more info on math. A link to Tripplebuffer's great math primer in the 'What should I learn first?' section might be useful, following the book link.
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Quote:Original post by remigius
I had a quick read through the FAQ and it looks good to me, though it could use some more info on math. A link to Tripplebuffer's great math primer in the 'What should I learn first?' section might be useful, following the book link.
That's a good idea, I'll see about getting that included. Thanks for the suggestion [smile]

Cheers,
Jack

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Jack Hoxley <small>[</small><small> Forum FAQ | Revised FAQ | MVP Profile | Developer Journal ]</small>

A link to this cool poster of the entire D3D9 pipeline could come in handy [smile].

Also, in the diagram you added, in the handling of a lost device should be calling OnDeviceLost and OnDeviceReset on ID3DXSprites/ID3DXFonts [smile]. Other than that, it really is looking great -- I can't wait to see it completed and in-place.
Sirob Yes.» - status: Work-O-Rama.
Quote:Original post by sirob
A link to this cool poster of the entire D3D9 pipeline could come in handy [smile].
Indeed - I'm surprised I forget about that one!

Quote:Original post by sirob
in the handling of a lost device should be calling OnDeviceLost and OnDeviceReset on ID3DXSprites/ID3DXFonts [smile].
Whoops - I'll get that corrected ASAP.

Cheers,
Jack

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Jack Hoxley <small>[</small><small> Forum FAQ | Revised FAQ | MVP Profile | Developer Journal ]</small>

I'm a little nit-picky about this sort of thing, but you might consider enlisting an editor. I noticed some grammatical errors. ("that you as the application developer has available" — should be "have." "as the application developer" is a clause and doesn't affect verb conjugation.)

Other than that, it looks great! I had a question about managed resource performance that I was planning to post until I found the answer in your FAQ. I'd say that makes it fairly complete.

GDNet+. It's only $5 a month. You know you want it.

Quote:Original post by Tom
I'm a little nit-picky about this sort of thing, but you might consider enlisting an editor. I noticed some grammatical errors. ("that you as the application developer has available" — should be "have." "as the application developer" is a clause and doesn't affect verb conjugation.)
Despite having English as my native language I still have to rely on Word's spelling/grammar tools [embarrass]

Quote:Original post by Tom
Other than that, it looks great! I had a question about managed resource performance that I was planning to post until I found the answer in your FAQ. I'd say that makes it fairly complete.
Excellent, thanks!

Cheers,
Jack

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Jack Hoxley <small>[</small><small> Forum FAQ | Revised FAQ | MVP Profile | Developer Journal ]</small>

I also have a suggestion.
I see that the FAQ contains picking section. Now I presume the reason for that is because we have a "How do I do geometry picking?" thread every week in various topics. But we also have a "Help with D3DSprite/D3DXFont!" topic every week or so. This seems to be a menace for the new guys. Might be a good idea to consider a brief explanation. I think it's common.
If FAQ mentions it and I just missed it I apologize.
Every time you implement a singleton, God kills a kitten. Please, think of the kittens!
I'm not new to programming, but am to DirectX. I've done some reading on the web, and have gotten started with tutorials and such. But your FAQ was a really good read: it has a lot of detail in various areas of DirectX, some of which I had not read into before. A lot of sites and books listed there I'll have to take a look at. Good work!

I appreciated the pointer to the DirectX SDK samples and tutorials - I have started looking through those as well. Good stuff. I've got a starting point now, although I think it'll be a long time before I'm producing best-sellers!!
Grant Palin
Quote: see that the FAQ contains picking section. Now I presume the reason for that is because we have a "How do I do geometry picking?" thread every week in various topics
Yeah, thats pretty much why it was added. I built the initial question list after crunching through a search of every topic started in 2006 [smile]

Quote:But we also have a "Help with D3DSprite/D3DXFont!" topic every week or so
I agree that covering this could be useful. Sad truth is that I'm now even more limited for time and it could be a while before I get a chance to sit down and write about it.

If anyone would like to provide any information you'd like to see in a FAQ entry on sprites/fonts then feel free to post it here (or send me a PM).

Quote:your FAQ was a really good read: it has a lot of detail in various areas of DirectX, some of which I had not read into before
Glad to hear you found it useful [grin]


Cheers,
Jack

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Jack Hoxley <small>[</small><small> Forum FAQ | Revised FAQ | MVP Profile | Developer Journal ]</small>

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