Every time one of my functions causes an exception while my surface is locked during a blit, I have to reboot! This can (as you might imagine), drive you insane...so I'm wondering if anyone knows what I can do to prevent these little mishaps. Will installing Directx debug version help or not?
Should I use "try" & "catch"(and what type of exception do I catch)?
When life hands you lemons, throw them at God's head.