#3 Moderators - Reputation: 2289
Posted 13 December 2006 - 02:40 AM
They only rate titles from "organizations that develop and/or publish computer and/or video games." If you qualify (according to their standards, not yours), sign up and you will be able to access that information.
You could, alternatively, contact them and ask.
#4 Moderators - Reputation: 4839
Posted 13 December 2006 - 05:14 AM
> Does anyone know how much it costs to obtain an ESRB rating?
Yes, of course!
Sloperama Productions
Making games fun and getting them done.
www.sloperama.com
Please do not PM me. My email address is easy to find, but note that I do not give private advice.
#5 Moderators - Reputation: 7770
Posted 13 December 2006 - 06:45 AM
If you are concerned about how much it costs, you aren't in the market.
The organizations (not individuals) who pay for the ratings are already paying tens of thousands of dollars in equipment and facilities, and hundreds of thousands -- or even millions -- on staffing. Not to mention a small fortune for publishing, marketing, distribution, and other costs.
#6 Members - Reputation: 181
Posted 13 December 2006 - 07:32 AM
It's completely not worth it unless you're trying to get a boxed version of your game into Wal-Mart, which isn't going to happen if the ESRB is the expensive step.
#8 Moderators - Reputation: 4839
Posted 13 December 2006 - 11:40 AM
>I would expect the cost to be in the range of 1 to 10 thousand. I was wondering if anyone here could give a more accurate estimate.
Yes. Someone here could.
>If not - please don't bother to reply.
Don't bother asking bad questions! You have not yet asked how much ESRB ratings cost. You only asked first, "Does anyone know how much it costs." You got an answer - yes. The ESRB knows how much it costs, and you could simply ask them. Now you've only asked, "I was wondering if anyone here could give a more accurate estimate." The answer to that is also yes.
Besides, sometimes the best answer is gotten by sharing more information with those of whom you're asking a question. Why do you want to know how much an ESRB rating costs? Are you writing a thesis on the game industry for college or something? Or do you have a game and you're planning to publish it yourself? And why can't you simply contact the ESRB and ask this yourself, why do you need to get this information from game developers instead?
Also, the answer to your question (when you finally get around to asking it) varies depending on the submitter. Is the submitter going to request rush handling? Is the submitter going to provide videotape of complete gameplay? (Or will the submitter want the ESRB to make the videotape?)
Sloperama Productions
Making games fun and getting them done.
www.sloperama.com
Please do not PM me. My email address is easy to find, but note that I do not give private advice.
#10 Moderators - Reputation: 4839
Posted 13 December 2006 - 03:32 PM
>Moderator - please feel free to lock this topic lest it descend to petty insults, etc.
:D That's almost as good as your previous line, "If not - please don't bother to reply." Your attempts to stifle us are most revealing of your character.
Look, doc. We've given you the straight poop, if you'd just get over yourself and read what we've said. If you don't wanna tell us why you need to know what the ESRB process costs, and you don't wanna ask the ESRB themselves, then fine. But it's not nice to try to curtail our freedom to express ourselves.
Sloperama Productions
Making games fun and getting them done.
www.sloperama.com
Please do not PM me. My email address is easy to find, but note that I do not give private advice.
#11 Members - Reputation: 96
Posted 13 December 2006 - 04:30 PM
#12 Members - Reputation: 104
Posted 13 December 2006 - 05:04 PM
I have not posted at GameDev for quite a while. Some of the posts in this thread were surprisingly immature. Strange. I had visited this site in the past to help others and occasionally ask for help. I do not recall seeing this sort of behavior before.
#15 Members - Reputation: 99
Posted 02 April 2012 - 03:31 PM
To obtain a rating for a game, a publisher sends the ESRB videotaped footage of the most graphic and extreme content found in the game. The publisher also fills out a questionnaire describing the game's content and pays a fee based on the game's development cost:[6]
- $800 fee for development costs under $250,000
- $4,000 fee for development costs over $250,000
When the game is ready for release, the publisher sends copies of the final version of the game to the ESRB. The game packaging is reviewed, and the ESRB says that its in-house personnel randomly play games to ensure that all the information provided during the rating process was complete and accurate. Penalties may apply to the publisher if it is eventually found, either through the in-house personnel's playing or consumer comments that the game's content is more extreme than the publisher stated in its application.
The identities of the ESRB raters are kept confidential and selected randomly from a pool of full-time ESRB employees who live in the New York City area. According to an ESRB introductory brochure from 1994: "The raters represent a wide range of backgrounds, races, and ages and have no ties to the interactive entertainment industry. Raters include retired school principals, parents, professionals, and other individuals from all walks of life." Raters are supposed to review games as if they were the customer and receiving their first glance at the game. They are then required to take testing before becoming ESRB raters.[7]
#16 Moderators - Reputation: 4839
Posted 02 April 2012 - 05:37 PM
But really now -- a six-year necro??
Sloperama Productions
Making games fun and getting them done.
www.sloperama.com
Please do not PM me. My email address is easy to find, but note that I do not give private advice.
#17 Crossbones+ - Reputation: 1535
Posted 02 April 2012 - 10:03 PM
The latest on this subject from Wikipedia:
To obtain a rating for a game, a publisher sends the ESRB videotaped footage of the most graphic and extreme content found in the game. The publisher also fills out a questionnaire describing the game's content and pays a fee based on the game's development cost:
- $800 fee for development costs under $250,000
- $4,000 fee for development costs over $250,000
What about development costs EQUAL to $250,000?
Note: I was once known as the screen name "Sir Mac Jefferson"
I have since discarded that name, and now use my real name.






