I'm curious as to how compatible NT is with DirectX? I'm currently using only the DDraw and DInput areas. At first I thought that it wouldn't work at all, but then someone here said a while ago that by redefining the DirectX version number, you can generate DX3-compatible and thus NT compatible code.
Well, that worked, with one LARGE problem. Upon execution I no longer recieve a "dinput.dll not found" message. However, DI returns erroneous values. I don't mean errors : I have the program exhaustively set up to let me know if DX returns a failure on any of the calls. But as near as I can tell, the GetDeviceState() (and all the initialization and setup) calls for DI are succeeding, yet the info that GetDeviceState() is returning is bogus, usually just 0.
The same code works perfectly on all 95/98 boxes that I've been able to test on.
- (Steve Schmitt)