Does anyone out there know roughly what the games like Ultima Online and Everquest use for hardware on the server side? In writing the business plan for a similar game, I would like to validate my choice of operating hardware. An answer to the following questions would do wonders.
Which OS is being used to run the game server(s)?
Which os is being used to run the connection server(s)?
What hardware vendor supplies the hardware for the game server(s) and the connection server(s)?
Lastly, how big is the pipe not including fault-tollerance that these games use and does the pipe support all of the game servers or is the pipe server specific?
Thanks for any information that you may have.
I am planning on dual 6Mb connections to the internet enabling us to scale to dual 45Mb connections if needed.
I am also planning on an NT environment with 4 processor machines running each server. Each server has 4Gb ram and a Fibre Channel I/O connection.
The users I plan to have connected to one server is 10,000 at a time.