test my engine/ give me some benchmarks

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35 comments, last by Bruno 23 years ago
Hi Can you guys download a test of my engine, and give me some benchmarks with your machines.., either with mirrors enabled and 16/32 bit ? If your board doens''t have stencil buffer, please disable the mirrors. The download can be made from : brunomtc.no.sapo.pt/3d.zip thanks a lot, Bruno
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Intel PIII-800
128Mb RAM
Integrated chipset video card (i810)
640*480*32
windowed
Timing limited
everything checked

between 4 and 20fps
I suspect this computer to be in software mode.
(It''s my office comp)

I''ll test it on my Ahtlon 700, 256Mb SDRAM133, RadeOn 64Mb DDR VIVO @ 183MHz to see how good it is...
As soon as I''m no more flooded by this #{~[|~"''( river.


-* So many things to do, so little time to spend. *-
-* So many things to do, so little time to spend. *-
yeah, Thats a great looking engine youve got there. What API are you using, when not in software mode? can you tell me what books youve read to get to that point, cause that engine looks very cool. Ive just started learning OGL after being able to make a pretty nice 2d game. I got anywhere from 63 to 98 frames a second.

Here are my sys. specs.
1.5 ghz p4
512 pc600 rdram
nvidia gforce2 ultra 64 megs o'' ddram

i ran the game at 1024 * 768 * 32 bit mode. nice job, did you create a map editor for that?
bad!
Nice!

Celeron2 566@850
Crappy 128MB RAM
Radeon LE 32MB DDR

I get about 80FPS
Celeron ][ 566 @ 850256MB PC-100 CAS2 RAMDFI PA-61 Mainboard (250MB memory bandwidth sucks, it should be 500MB)ATI Radeon 32MB DDR LEWindows 98SE
Really nice.

PIII-450
128Mb RAM
TNT2 Ultra 32Mb

eveything enabled, 1024x768x32: ~30fps
eveything enabled -mirrors, 1024x768x32: ~45fps


------------------
It''s me again!
Nice demo...

these are my specs:

AMD Duron 800
128 MB RAM
RADEON 32 DDR

and I get an averag of 100 fps, with everything turned on, at a resolution of 1024*768, 32 bit color.

On thing though, the frame rate is i bit lower when I''m in the first room, and the thing in the center of the room, (I think it''s a fogged pit) doesn''t seem to work, some of the poly''s just flicker on and off, depending on my viewing angle and position.
Other than that, very nice job
Hi,
I tried downloading your engine, but gives me a message with something about authentication...

Could you send me the file by e-mail or uploadit in an other server. I''d really like to try it.

---
marius
http://fr.ee/linux
---conehttp://cone.cz.eePS. The Dog Ate My Homework
Good demo, here are my specs:

PIII 850
256MB RAM
GeForce DDR

with everything off and running at 640x480x16 with ''the best I can get'' FPS approx 75 constantly

with everything on and runnning at 1024x768x32 with ''the best I can get'' FPS ranged from 35 (infront of mirror) to 45 (water areas) to 75 (everywhere else, or looking into a non-intensive corner)

Is there a firing function yet?
I wanna use the shotgun!

-Mezz
P3 600
256M ram
Voodoo 5 64meg
Windows 2000

Doesn''t run at all, with any combination of settings...
Looks good, runs stable on Windows 98 and 2000

800x600x32 with Full Effects @ FullScreen: 92 - 97 FPS
1024x768x32 with Full Effects @ FullScreen: 47 - 82 FPS

Athlon 800MHz
128MB RAM
GeForce2 MX 32MB

Jason

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