Please help me. i have a problem i use conv3ds to convert a 3ds to an x file. a human character. but when the convertion is done i dont see vertex animation. i only see transform,rotate and scale. i learn that 3ds format is not support vertex animation so i need to convert a max format into an x format. any idea of how to convert max to x? please.
The .X Direct3D format doesn't support vertex animation either. I've been working with DirectX 5 (haven't had the chance to download the DX6 SDK), and I don't think the .x format supports vertex animation.
the 3dsmax file format isn't public. I don't know if .3ds contains vertex animation, if it does read .3ds directly(there are some specs on wotsit.org) if not, you probably have to write an export plugin for max.