), what would professionals use. And no patented formats either.
Rock
Posted 06 October 1999 - 03:17 PM
), what would professionals use. And no patented formats either.
Rock
Posted 06 October 1999 - 01:22 PM
Posted 06 October 1999 - 01:30 PM
Well, I also use BMP !! It's easy to load, but they are uncompressed you are right. If you want produce a professionell game it comes on CD, and to fill a cd just with textures is not easy. If you want to provide demos on the new, well, that's no problem with BMPs too, because WinZip (or any other packer) packs them very well, so why not use BMP. And, it really is easy to load BMP into a DirectDraw Surface, especially with so many source flying around on that.
Phillip
Posted 06 October 1999 - 03:17 PM