Can anyone point me into a direction (anywhere) where I can learn more about ragdoll physics? I'd like to get into 2D ragdolls but it probably wouldn't be much easier than 3D anyway.
I'm reading some stuff on rigid body dynamics (links to those are good too=) but I'm not sure that's enough, since I've never tried workin with ragdolls. Perhaps I should find more info in IK animations and such too?
Thanx for any help
/Flawe
2D ragdoll physics
Started by Flawe, Jun 01 2007 06:26 AM
2 replies to this topic
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Posted 02 June 2007 - 06:33 AM
No better place to start than one of the sources: Ragdoll Physics by Thomas Jakobsen.
That article is behind the physics system of Hitman. It has also been adapted to 2D, and used for the popular online game Soldat.
That article is behind the physics system of Hitman. It has also been adapted to 2D, and used for the popular online game Soldat.






