03.00 THE C LANGUAGE

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-1 comments, last by Teej 23 years ago
''Hurts So Good...'' C is easily one of the most powerful programming languages out there. It''s fast, versatile and down-to-the-metal. It can also be one tricky, slimy, cunning little sucker when you''re knee deep in pointers, nested loops and hieroglyphic algorithms. Your skill in C programming is ultimately going to determine what you''re capable of doing and how long it''s going to take you. The cleaner and more efficient your coding is, the faster it''s going to run, and the better your chances are of surviving the next programming challenge. We''ve already learned that game development is mostly data manipulation, and in order to create a well-oiled game machine, we''re going to have to commandeer every accessible resource and technique at our disposal. Those who have been programming for any length of time know that there''s a huge difference between understanding the language and being proficient at it. This section of the forum is here to help you excel at C programming by demonstrating solutions to problem-areas, introducing advanced topics and sharing some tricks of the trade. The C Language: Section Contents The first section, 03.01 - Q&A is simply that -- a place to ask and have answered your C-related questions. In 03.02 - Language Topic Requests, you''ll have the opportunity to request an article on a specific area of C programming. Of the topic requests, successful candidates become the basis for full articles in 03.03 - Selected C Topics, lovingly written by yours truly. There''s a section who''s sole purpose is to provide you with some advanced C programming that''s sure to make your life a little easier, and pave the way to C mastery. The section is called 03.04 - Tricks and Techniques, and will contain exactly what the title implies. Finally, we have 03.05 - Algorithms, which will house some of the more dominant algorithms used in the creation of games. The focus here is to introduce and analyze popular algorithms, thereby increasing the number of weapons in our game development arsenal. Future Consideration... There are a few new sections that I''m considering for the future, including one for C programming challenges and other such contests. If you have any ideas on additions for this section, I''d love to hear about them! Simply reply to this topic.

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