[MDX] Odyssey UI - A User Interface Library for Managed DirectX projects

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-1 comments, last by AvengerDr 16 years, 10 months ago
Hello there: I've developed a small user interface library that contains several of the most famous and common controls so that whoever is interested can use them in their projects. These controls are all dynamically created and do not require any texture to be drawn. You create them on the fly as in window forms programming. These are the controls contained in the library: * Label * Panel * GroupBox (a panel with a flat border and a caption label) * Button * Trackbar (also known as a slider control) * TextBox * OptionGroup (A set of radiobuttons) * Checkbox * DropDownList (also known as a ComboBox) * TabPanel (A panel with a set of buttons used to change pages) * Table (mostly working) Here is a screenshot of the Odyssey UI in action (please ignore the label for the trackbar, I changed the tickfrequency and forgot about it! :)). Some of you may remember that I started its development quite a while ago but due to my job I had to stop its development, but due to increasing requests I resumed it. So if anyone is interested, hop by its release page. On that page you'll find instructions on how to use it with your projects and UI samples. If you find any bug please post them on the dedicated forum. I hope you'll find it useful :) Thanks for the attention!
--Avengers UTD Chronicles - My game development blog

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