All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
34
users logged in
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Follow Us
Chat in the
GameDev.net Discord!
Mastodon
Back to Networking and Multiplayer
Multiplayer on HEAT
Networking and Multiplayer
Programming
Started by
Terl
April 13, 2001 08:44 AM
-1
comments, last by
Terl
22 years, 11 months ago
Terl
122
Author
April 13, 2001 08:44 AM
How do I use HEAT as a server for my game? How do I connect to HEAT via my game? I''ve have Direct8 SDK that support "Play on HEAT" but it doesn''t work! Can I use the Windows Sockets API to play client/servers on HEAT? Thank you!
Cancel
Save
This topic is closed to new replies.
Advertisement
Popular Topics
my experience with game-dev (why most games suck)
GDNet Lounge
Is the level design for my game too boring?
Game Design and Theory
Bestl 2D game engine for starters? (that isn't Unity or Godot) [clearer question than my last post]
For Beginners
Stealth And Detection System
General and Gameplay Programming
How to fight the urge to meticulate?
Writing for Games
How can i NOT get lost and completely lose interest in the infinite sea of game development?
For Beginners
Advertisement
Recommended Tutorials
Using Layers for constant time collision detection and response.
General and Gameplay Programming
You need a plan and a design
Game Design and Theory
An Overview of Microsoft
Graphics and GPU Programming
Practical use of Vector Math in Games
Math and Physics
Project Structure - Guide to Cocos Cyberpunk Source Code
General and Gameplay Programming
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2024 GameDev.net, LLC
Back to Top