Matrix Inverses
#1 Members - Reputation: 172
Posted 23 November 1999 - 12:41 PM
#2 Members - Reputation: 122
Posted 22 November 1999 - 01:11 PM
#3 Members - Reputation: 361
Posted 22 November 1999 - 01:20 PM
You have a 4x4 matrix:
float matrix[4][4];
The inverse of say element [2][0] is [0][2], or the inverse of [1][2] is [2][1].
#5 Members - Reputation: 122
Posted 22 November 1999 - 06:57 PM
Great stuff there, got some PDFs going into the details behind their MMX and SIMD optimized matrix operations.
- Splat
#7 Members - Reputation: 172
Posted 23 November 1999 - 08:57 AM
I looked at the intel site, and yes I do agree that 360 or so cycles is the way to go, but the author(s) of the code skipped that important intuitive version. No big deal.
I'm also curious about the role of intel 's c/c++ compiler. Is it supplemental to your compiler or does it stand on its own?
#11 Members - Reputation: 361
Posted 23 November 1999 - 12:41 PM
VTune is cool, I won a copy of it at the XGDC and I must say, knowing what's included with it now, I'd buy it. =)
You get the Intel ICL C++ optimizing compiler plugins for VC++, interactive assembly tutorials, almost all of their docs in *.pdf format, a profiler and bounds checker, and a lot of other things. I'm impressed.






