Jump to content
This is not recommended for shared computers
Sign in anonymously
Don't add me to the active users list
Banner advertising on our site currently available from just $5!
1. Learn about the promo. 2. Sign up for GDNet+. 3. Set up your advert!
Posted 08 December 1999 - 04:34 AM
Posted 08 December 1999 - 03:35 AM
Posted 08 December 1999 - 04:32 AM
Also Specify a color key for your bitmapand when you blit to your buffer, your would incorporate your specified colorkey in your final parameter
Specifying a colorkey will privide transparency in your background
GameDev.net™, the GameDev.net logo, and GDNet™ are trademarks of GameDev.net, LLC