Jump to content

  • Log In with Google      Sign In   
  • Create Account


DirectX 7


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
10 replies to this topic

#1 drago   Members   -  Reputation: 150

Like
Likes
Like

Posted 20 August 1999 - 06:25 AM

Can anyone tell me what new features DirectX 7 will bring for DirectDraw? I heard something about alpha blting, can anyone confirm this?

Sponsor:

#2 Dave Astle   Senior Staff   -  Reputation: 2305

Like
Likes
Like

Posted 17 August 1999 - 04:21 AM

Look at this article from Microsoft and this article on Gamespot. They cover pretty much everything.

#3 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

Likes

Posted 17 August 1999 - 09:42 AM

They cover everything but DirectDraw

#4 Khawk   Senior Staff   -  Reputation: 1360

Like
Likes
Like

Posted 17 August 1999 - 11:02 AM

Let's just remove this for now :<)

[This message has been edited by Myopic Rhino (edited August 18, 1999).]


#5 Dirk Stevens   Members   -  Reputation: 122

Like
Likes
Like

Posted 17 August 1999 - 11:18 AM

What does this mean now for the alpha-blending (I am not familiar with D3D) ?


#6 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

Likes

Posted 17 August 1999 - 12:16 PM

thanks for the info, although it wasn't what i hoped for , i was hoping to hear that DirectDrawSurface7::Blt would support alphablending through the HAL/HEL...

#7 Dave Astle   Senior Staff   -  Reputation: 2305

Like
Likes
Like

Posted 17 August 1999 - 02:25 PM

I noticed that the articles failed to mention much about DirectDraw, and from that and what Kevin said, it looks like they yet again fail to meet their promise of supporting alpha blending. Since people have been asking for it for so long, it seems like they would mention it if it were there.

#8 Sixpack   Members   -  Reputation: 122

Like
Likes
Like

Posted 18 August 1999 - 03:48 AM

Khawk,
I think you are breaking the NDA. Time to edit that message ;-)

#9 Zer   Members   -  Reputation: 122

Like
Likes
Like

Posted 18 August 1999 - 07:29 AM

No alpha blending support? Well that sucks. I'm REALLY tired of having to do it in software...toooo sloooow....

#10 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

Likes

Posted 18 August 1999 - 07:34 AM

I beleive that Microsoft plans to merge DirectDraw and Direct 3D, and actually the most logical thing to do...

#11 DarrenNix   Members   -  Reputation: 122

Like
Likes
Like

Posted 20 August 1999 - 06:25 AM

I agree. By rendering a 2D bitmap as two triangles you're able to use 3D hardware acceleration, including features such as alpha blending.




Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS