Hi, I am in the process of writing a realtime 3D Dungeon Master clone but the problem I'm having is to do with the clipping of the boxes with are placed around a map (like tomb raider). If I get close to the "wall" it starts to clip it and it looks awful. I want to be able to get RIGHT close up.
One more thing. Does anyone know how Pick or RayPick works for collision. I have tried both of these and none of them work.
Any help would be most appreciated. Thanks.
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