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Plane Equation


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#1 prauppl   Members   -  Reputation: 122

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Posted 25 September 1999 - 10:44 AM


I was wondering--is there a good example with source code for learning how to create a mirror (with OUT stencil buffering)?

I found out the D3DIM sample Clip Mirror, and I don't know whats happening in there.

It would be great if you could explain how to "define" a clipping plane. Just the basic theory, and some math.

Thanks in advance,
- prauppl


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