Interview Rod Abernethy
Interview Hitoshi Sakimoto
Interview Keith Power
About the Halo 3 audio
In the studio with Inon Zur
Jesper Kyd interview
The Rise and Fall of Game Audio
A getting started article
Interview Rik Ede
Interview Alastair Lindsay
Interview about Halo Wars with Stephen Rippy
Interview Mark Grisky (Iron Man)
In the studio with Akira Yamaoka
Evolution of Video Game Music
Guitar Hero "Rocks!"
Brothers in Arms recording session in Prague*
Develop Conference Interview with the RARE audio team*
INterview Tyler Bates*
Interview David Mollerstedt from DICE*
In the studio with James Hannigan*
Interview with John Broomhall*
Composing, Sound Design, Recording and Audio programming
About the integration of sound
Choir recording session
Alone in the Dark
Recording Winter landscapes
Using Untapped Resources For Game Audio: How Testers, Producers Can Help
Surviving Audio Localization
Programming 3D Sound With OpenAL in Windows (Gamedev article)
Guide on how to make certain sound effects
Wwise article
Article about voXover (for Voice overs)
Adaptive Music
Article about interactive music from 2002
Adaptive music design for Hellgate London
Defining Adaptive Music
Game audio techniques, general research and resources
Breaking into the Game Audio by Tony Porter
Audio for games article from 2004
Loads of links inside this link (includes also loads of non-game music articles, but still good reads)
Link leading to links which also somethimes leads again to links :), quite some nice articles there though
Framework for Game Audio Designing A Next-Gen Game For Sound
Digital Orchestration
Collection with links and articles about all kinds of Audio techniques
Guide to mastering with Ozone, but also a lot of good general mastering tips
Modern Audio Technologies in Games*
The Rise and Fall of Game Audio*
How to Break into Game Audio*
Guide to become a sound designer for video games*
* = new article (updated every time articles are added)[Edited by - Jaap1978 on August 8, 2008 3:25:01 PM]
Edited by jbadams, 09 February 2012 - 06:00 PM.
Fixed formatting/added line breaks.


















