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Game audio articles

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#21 PasiP   Members   -  Reputation: 241

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Posted 09 February 2012 - 05:34 PM

Another good video about game audio:
http://designingsoun...audio-mistakes/
"Jesse James Allen, Audio Director at EA Sports Tiburon, delivered an hour-long presentation to the Advaced Interactive Audio students at Full Sail University on ‘Top Ten Game Audio Mistakes’, addressing misconception such as ‘audio being a one person job’, ‘Audio is easy to integrate ‘ and ‘Video game audio cliches’."
Pasi Pitkänen
Award-winning Sound Designer & Composer

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#22 PasiP   Members   -  Reputation: 241

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Posted 27 February 2013 - 11:12 AM

Audio Design meets Audio Code by Jon Holmes.

"Now that tools for game audio are improving it is imperative we don’t lose this relationship. Communication is one of the most important things when working as a team, and no content creation tool can replace that. Here are four dos and don’ts I've experienced that both sides can do to keep the bond strong."

http://theaudiospotlight.com/news/game-audio-news/audio-design-meets-audio-code/


Pasi Pitkänen
Award-winning Sound Designer & Composer

#23 Louhike   Members   -  Reputation: 106

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Posted 19 October 2014 - 04:52 AM

Here is a recent website about music theory with a nice presentation: http://academic.udayton.edu/tobyrush/theorypages/index.html. It is not perfect but it can be nice for people with a poor background in music theory.

 

(I am not affiliated with it, I learned about it on HackerNews)


Edited by Louhike, 19 October 2014 - 04:52 AM.






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