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Original post by aleisterbukowski
That's what I wanted to do, but how do you create it separately from that game?
Like if I was to create the engine along side of making the platform wouldn't i have to delete the platform stuff when I make that isometric shooter?
I would consider that a framework not a game engine. Like a game engine for adventure games would be completely different from an RTS game, but the framework what I would consider loading sprite sheet, clipping, input, sound, would stay the same.
Posted 07 May 2008 - 02:39 AM
Posted 23 December 2011 - 07:02 AM