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DDutil


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#1 jtecin   Members   -  Reputation: 122

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Posted 03 November 1999 - 04:15 AM

I was going to write my own functions and stuff to load and copy bitmaps, but then I remembered ddutil. Are there any disadvantages to using this? For some reason I feel guilty having all this work already done for me.

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#2 Anonymous Poster_Anonymous Poster_*   Guests   -  Reputation:

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Posted 03 November 1999 - 02:25 AM

Hello.

You shouldn't feel guilty. After all you're using the DirectX api aren't you. Which has got loads of functions already done for you


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#3 Matthew Allen   Members   -  Reputation: 122

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Posted 03 November 1999 - 04:15 AM

I agree with guest. I would just make sure I knew what the functions do so I could fix them if need be. When I found them, I went through and added a few more features that they didn't have, but the basic code remained the same.

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