Rendermonkey preview-win totally blank!,
Members - Reputation: 122
Posted 29 May 2008 - 02:41 AM
Members - Reputation: 100
Posted 25 March 2012 - 08:09 AM
I wrote a little C++ program and OpenGL ES 2.0 with some simple shaders and everything works fine (using GLES emulator), the very primitive shader runs perfectly.
As the next step I wanted to do some shader prototyping using RenderMonkey but I had always a blank preview window for the OGLES 2.0 examples - the DirectX HLSL and 'Desktop'-OpenGL examples worked very nicely instead.
This issue may occur when using newer NVidia graphic cards / drivers - I tested and confirmed this issue with a GTX285 and a GT220. As a workaround one may use the NVidia's NVEmulate tool to set the GLSL compiler device support to NV40.
The tool should be available at http://developer.nvidia.com/nvemulate.