OpenGL Matrix Operations
GDNet+ - Reputation: 838
Posted 27 November 1999 - 05:54 PM
glPushMatrix() to push a matrix onto the stack
and glPopMatrix() to pop a matrix from the stack. (I kid you not)
This stuff, and more, can be found in the openGL man pages. Its worth reading them if you're serious about openGL coding:
Hope that helps.
[This message has been edited by benjamin bunny (edited November 27, 1999).]