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[java] Java on PlayStation 2


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#1 silencer   Members   -  Reputation: 122

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Posted 13 June 2001 - 09:33 PM

Have a look at http://www.javaworld.com/jw-06-2001/jw-0608-idgns-playstation.html Do you think it will make things go faster for a java gaming API or for the java game industry ? We has discussed about a java gaming API for more than a week now in another thread and my question is : what sort of API will Sony use for the development of games on the PS2 ? Maybe Merlin JDK1.4 or a PS2 dedicated API, or even the Java Gaming API currently in specification process...

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#2 artilheiro   Members   -  Reputation: 122

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Posted 18 June 2001 - 10:08 AM

I doubt Sony will use JDK1.4. Java is not there yet in terms of performance.

#3 GKW   Members   -  Reputation: 200

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Posted 19 June 2001 - 07:27 AM

Due to the memory restrictions consoles have I would bet they build on a sliced and diced version of j2me.

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#4 silencer   Members   -  Reputation: 122

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Posted 20 June 2001 - 01:29 AM

I can''t remeber the URL where I saw this first but there is an port of J2SE for 32Mb StrongARM devices (like PDAs etc) that was announced at the JavaOne conference this year (last week in fact).
Have a look : http://www.savaje.com

So it sounds like it is possible to have J2SE on PS2 (or even any 32mb device because it takes only 4Mb for the JVM to load its own core classes).




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