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How to read a 3D picture file in OpenGL?


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#1 Enigm@   Members   -  Reputation: 122

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Posted 11 December 1999 - 02:46 AM

Does anybody know how to read a 3D file format like Lightwave or 3DStudioMax in OpenGL? Are there some tutorials about that stuff? Is there something like a textfile in
which are the vertices or the colors defined
for the specified 3D file?


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#2 Pauly   Members   -  Reputation: 122

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Posted 08 December 1999 - 02:40 PM

Have a look at Nate Miller's page for a 'finished' .ase loader (which I believe MAX can export).
http://members.home.com/vandals1/programming.html

I'm in the middle of writing a Lightwave object loader and I have some pointers on writing loaders for simple object formats and generating texture coords.
http://home.clara.net/paulyg/object.htm

and
http://home.clara.net/paulyg/uv.htm


------------------
Paul Groves.
http://home.clara.net/paulyg
OpenGL for Beginners

[This message has been edited by Pauly (edited December 08, 1999).]


#3 Enigm@   Members   -  Reputation: 122

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Posted 11 December 1999 - 02:46 AM

Hi Pauly,

I have to thank you !!!

Now I have the starting point...





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