Posted 17 June 2001 - 08:20 AM
Thanks for the quick reply, but this isn''t quite what I''m looking for... I meant relative coordinates as in relative to the previous frame, not relative to the window. I would use Directinput, but I don''t want to use anything Win32-specific, I''m trying to be completely platform-independent, at least as much as possible. I know a simple SetCursorPos(x,y) would work for Windows, but I want it to be platform-independent, so I''m trying to avoid that. E.g. if you move the mouse left 2 pixels from the last frame, you would get (-2,0), as opposed to (468,234) or whatever the new cursor position is. The other thing that might help would be a setcursorpos() function equivalent in GLUT... thanks in advance, hope someone knows the answer.