remote rendering
Hi guys,
what Im trying to achieve is that a program running on one pc displays the scene and the rendering is done by a server on the local intranet. Is this possible with opengl? How woud I do it? Is there a library that takes care of the work for me nd maybe even uses some compression to lower the bandwidth.
-CPprogrammer
I know that some people do it on *nix systems
The *nix forums are here
http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&Board=4&page=1
The GLX protocols basically send GL commands to the server where the rendering takes place.
If you want to get the results back, I guess you would have to use glReadPixels.
The *nix forums are here
http://www.opengl.org/discussion_boards/ubbthreads.php?ubb=postlist&Board=4&page=1
The GLX protocols basically send GL commands to the server where the rendering takes place.
If you want to get the results back, I guess you would have to use glReadPixels.
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