I try to use multitexturing (win32, win2k, geforce2).
So i got the files
- glext.h
- wglext.h
- glh_genext.h
from nvidia.
The compiler (Borland C++ Builder) reports no errors, but the linker says "Unresolved external '_glActiveTextureARB' referenced from ..."
I think i must use the nvoglnt.dll (from the detonator driver), but i cant find a lib for the dll...
What have I to do to get the gl_1.2 functionality?
Edited by - newt on June 22, 2001 11:03:38 AM
nvext.h gl_1.2
Started by newt, Jun 22 2001 03:59 AM
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