I try to use multitexturing (win32, win2k, geforce2).
So i got the files
The compiler (Borland C++ Builder) reports no errors, but the linker says "Unresolved external '_glActiveTextureARB' referenced from ..."
I think i must use the nvoglnt.dll (from the detonator driver), but i cant find a lib for the dll...
What have I to do to get the gl_1.2 functionality?
Edited by - newt on June 22, 2001 11:03:38 AM