too 3d card or not?
#1 Members - Reputation: 122
Posted 13 August 1999 - 02:17 AM
I figure the old argument about blitting being faster no longer holds true with the amount of 3d metal avaialable in these days...
#2 Moderators - Reputation: 1152
Posted 10 August 1999 - 10:41 AM
however, i feel that spritebased graphics look better (mainly because they are prerendered) and this is now the primary reason, imo, to use an iso view.
3d graphics have improved by leaps and bounds, but they still arent quite "there" yet.
and, as a side note, speed and appearance are important for a game, and in recent years, it seems that these are the ONLY aspects of games that are stressed, and that is unfortunate.
#3 Senior Staff - Reputation: 2086
Posted 10 August 1999 - 11:24 AM
#5 Members - Reputation: 122
Posted 11 August 1999 - 11:16 AM
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Glen Martin
Dynamic Adventures Inc.
http://www.dynamicadventures.com
#6 Members - Reputation: 122
Posted 11 August 1999 - 12:16 PM
Besides, i think the point of worrying whether consumers have 3d cards is moot. Anyone who will spend money on a game *we* would play will most likely have at least a voodoo 1 (cheap as hell). The others just play crap like myst or have a playstation...
#7 Members - Reputation: 122
Posted 12 August 1999 - 04:19 AM
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Glen Martin
Dynamic Adventures Inc.
http://www.dynamicadventures.com
#8 Members - Reputation: 130
Posted 13 August 1999 - 02:17 AM
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Bruno Sousa aka Akura
Founder and programmer - Magick.pt
magick_pt@geocities.com
http://magickpt.cjb.net






