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FREE SOFTWARE GIVEAWAY

We have 4 x Pro Licences (valued at $59 each) for 2d modular animation software Spriter to give away in this Thursday's GDNet Direct email newsletter.


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Investors etc.


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#1 Kent Bengtsson   Members   -  Reputation: 122

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Posted 13 October 1999 - 01:42 PM

Hi

I write this topic as a stand alone topic but for u that are intrested in the previous topic I wrote u can look in the CDNet L..

Is there anyway to get investors for a game project ??

What should I think of when I start up a new company ??

Kent Bengtsson




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#2 justin2020   Members   -  Reputation: 122

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Posted 13 October 1999 - 11:39 AM

I'm doing approximately the same thing, and here's my approach:

Get a Business Plan and a Game Design Document down on paper. There's plenty of resources for those out there.

Once I've done that, I plan on shopping it around to various venture capitalists and investment bankers and see what bites. Hope that helps.

Justin Martenstein


#3 DavidRM   Members   -  Reputation: 270

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Posted 13 October 1999 - 01:42 PM

Most venture capitalists want an annual return on investment of at least 35%, cashing out relatively quickly (e.g., 3-5 years).

With companies like Ion Storm burning through $M in venture capital with little to show for it, there are far fewer venture capital dollars available for game development companies. The investors just aren't as optimistic as they were a few years ago.

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DavidRM
Samu Games





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