The hard part of Game Development
#1 Anonymous Poster_Anonymous Poster_* Guests - Reputation:
Posted 14 November 1999 - 01:34 PM
#2 Members - Reputation: 134
Posted 14 November 1999 - 01:32 PM
Then you ask those people about the submission requirements, you will normally have to sign an NDA with them, then you can send them your product demo and talk to them.
You can let them know that your game is almost done, but the advice Ive heard is to still call it a demo or something similar because some people dont like to work with people who have projects that are too rigid and cant change to the publishers liking if necessary.
-Geoff
#3 Anonymous Poster_Anonymous Poster_* Guests - Reputation:
Posted 14 November 1999 - 01:34 PM
eg. support@activision.com






