How do I represent the sale of the boxed set in the projected cash flows statement. I figure I can do it one of three ways and am not sure which is the best to use. Should I figure all of the production costs for the materials of the game and then figure in the sales to work out what it will cost to fund the distribution of the game? Should I base sales off of projected royalties? Should I do some combination of the two above since an online game has a subscription part to it? I am assuming that the publisher has no rights to the subscription part of the game and plan on not giving them any of the revenue from it. Is this a safe assumption? Lastly if I project sales revenue based upon royalties, what is the typical royalty rate and amount for a completed game, that costs 44.95 on the shelves? Thanks for your input.