Jump to content

  • Log In with Google      Sign In   
  • Create Account

Banner advertising on our site currently available from just $5!


1. Learn about the promo. 2. Sign up for GDNet+. 3. Set up your advert!


lightmaps


Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.

  • You cannot reply to this topic
1 reply to this topic

#1 shadow_dancer   Members   -  Reputation: 122

Like
Likes
Like

Posted 07 July 2001 - 10:38 PM

if i''ve got a lightmap, and model, whichs vertices have uv coordinates for the texture, how do i display the lightmap in opengl? do i have to use multitexturing? how to use multitexturing? is there a faster way than the one i described?

Sponsor:

#2 grady   Members   -  Reputation: 122

Like
Likes
Like

Posted 08 July 2001 - 04:11 AM

There's a multitextured light map in this project- http://members.home.net/gradyfield/environment_mapping.zip

Edited by - grady on July 8, 2001 11:11:45 AM




Old topic!
Guest, the last post of this topic is over 60 days old and at this point you may not reply in this topic. If you wish to continue this conversation start a new topic.



PARTNERS