Posted 19 June 2009 - 10:11 AM
From what I can tell, I am writing too much data to what was allocated, but I don't know enough about OpenGL to figure out to fix it.
I'm also using the BMP.cpp and BMP.h that a person on the forums created to circumvent the need for Glaux in the lesson. There has to be a better way to load an image, but I haven't found anything. Any help?
Not sure if this is the right forum.
I'm having problems getting Lesson 6 in the Nehe tutorials to work. It compiles fine, but when I run it I get the error: